// The mini boss fires bullets at the player.
// No movement can be done here, since this is a mounted sprite. But we can fire bullets.

	// Initial wait. Never done again.
wait 250

SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1

wait 230

SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1

wait 230

SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1

wait 380

SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1

wait 330

SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1
wait 5
SpawnEnemy miningAsteroidSmall asteroidDrop 270 1

wait 230

// 1500 total, same as other files, so they stay in-sync

repeat 1